aiSim: Accelerating Simulation with Photorealistic Renderpeople Models
Wednesday, 22 March 2023
We are pleased to announce a collaboration with aiMotive, a globally recognized leader in automotive simulation technology. Together, we aim to provide a more realistic and diverse virtual testing environment to develop level-agnostic automated driving solutions. By integrating Renderpeople’s library of photo-scanned 3D People models into aiMotive’s aiSim, development teams can create more accurate and
- Published in Making Of, News, Products, Research & Development, Rigged 3D People
WebVR Visualization – Creating Interactive Showcases
Tuesday, 09 August 2022
Have you ever toured a building online before it was even built? Or maybe visited a historic landmark right on your smartphone from the comfort of your home? If so, you have experienced the power of WebVR visualization. This relatively new technology allows architects and designers to create interactive 3D models that can be viewed
- Published in Exterior Visualization, Interior Visualization, Making Of, News
Renderpeople Easter Egg Hunt 2022
Monday, 28 March 2022
This year we wanted to bring you a special event for the coming Easter holidays. So we are thrilled to present our Renderpeople Easter Egg Hunt 2022. We hid six eggs throughout the Renderpeople website! Look closely if you want to find all six. There is an exciting prize of $500 store credit waiting for
- Published in News
Creating Photorealistic Materials for Architectural Visualizations
Monday, 21 March 2022
Detailed geometry and correct lighting are essential for any architectural visualization. Photorealistic materials, as well as detailed shaders, help to raise the authenticity to a higher level. A great example of the use of high-quality and complex material shaders can be seen in the work of Ewelina Lekka. Her architectural visualizations and the plants used
- Published in Artwork, Exterior Visualization, Interior Visualization, Making Of, News
Using 3D People to Enhance Diversity of Enscape Visualizations and Client Communication
Thursday, 17 February 2022
Every architectural visualization is a challenge in itself. For some projects, fidelity to style and detail is particularly important, while for others, authenticity in harmony with the surrounding environment is key. The talented team at Lake|Flato combines these components and brings the environmental aspect and the sustainability of the planned buildings even more into their
- Published in Artwork, Making Of, News, Posed 3D People
3 Workflow Tips to Create Photorealistic Visualizations
Wednesday, 15 September 2021
This time, we had the opportunity to talk to Philip Moreton, 3D artist and architectural visualist, about his most used workflow tips for creating photorealistic visualizations and architectural renderings. For this interview, he also took his time to share amazing insights into several of his latest 3D projects. We would like to thank Philip for
Alternate Realities Challenge – The “Harvest Corp” VFX Breakdown
Tuesday, 29 June 2021
Last month Clint Jones (pwnisher) launched his worldwide “Alternate Realities Challenge” with thousands of participants. One of the amazing artworks was the project “HARVEST” by MrKlay. With his amazing composition, story, and scene design, he took second place in the competition. We are thrilled that he also used one of our rigged 3D People with
- Published in Artwork, Exterior Visualization, Making Of, News, Rigged 3D People
Creating Exterior Visualizations with AutoCAD and Cinema 4D
Monday, 26 April 2021
Every architectural, interior or exterior visualization project relies on working with different toolsets. To create realistic and real-world related buildings it is often very helpful to use programs like AutoCAD to create CAD floor plans as the architectural guideline of the building you want to visualize. Planning such building plans and realizing architectural scenes is
- Published in Making Of, News, Posed 3D People, Products
ArchViz Workflows and Inspiration for Your Next Projects
Thursday, 25 March 2021
Finding the right creative workflows for new archviz projects can sometimes turn out to be quite difficult. Everything related to design and architecture are fast paced industry branches with constantly changing trends. Finding new angles and workflows for your archviz projects can help to make your results even more realistic and push your projects to
- Published in Artwork, Making Of, News, Posed 3D People, Products
How to Use Raytracing and Denoiser in Rhino 7
Tuesday, 09 March 2021
More and more 3D applications are implementing raytracing and other technologies into their renderers. This enables fast and efficient implementation of complex lighting scenes with realistic illumination. In Rhino 6, this was already done by adding the new raytrace mode. This was a great way to achieve a good lighting, but a very high sample
- Published in News, Posed 3D People, Products, Tutorials